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Introduction to Game Development

This course picks up where Harvard Colleges CS50 leaves off, focusing on the development of 2D games. Students explore the design of such childhood titles as Super Mario Bros., Legend of Zelda, and Pokmon in a quest to understand how video games themselves are implemented. Via lectures and hands-on projects, the course explores principles of 2D graphics, animation, sound, and collision detection using Lua, a dynamic scripting language, and LVE, a lightweight 2D game development framework. By classs end, students will have programmed several of their own games and gained a thorough understanding of the basics of game design and development.

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